Enemies afflicted with Burn receive more damage instead (the Burn will be consumed).įill your current weapon’s magazine with Anomaly-infused bullets that will inflict Burn within a small radius and pierce targets, damaging enemies behind them. If killed while still afflicted by the skill, the enemy will explode, dealing damage within a large radius.ĭeal damage to all enemies within a large radius and Interrupt their skills. Select an enemy to Burn, Interrupt, and deal damage to. Pull an enemy toward you, dealing damage, draining Health, and inflicting Ash. Summon a fiery wave that deals damage and inflicts Burn to all enemies in its path. This makes them an ideal support class for multiplayer. ![]() Other damage dealing spells will chip away at many enemies at once, helping to weaken all enemies on the field. The Pyromancer’s numerous immobilisation skills will help to keep crowds out of cover and vulnerable to gunfire. That way, they will have multiple health regeneration targets to choose from as they get closer to danger. Many Pyro skills are not strong enough to take an enemy down with a single cast, so the Pyromancer should cast skills at a distance to mark multiple enemies in the crowd before moving closer. Getting in close can work but only if many enemies have been marked. The Pyromancer’s skills deal damage to many enemies at once, inflicting Burn and Ash. Killing a Marked heals you by 24% of your Max Health. Skills Mark damaged enemies for 15 seconds. Mobility, Skills are limited to Mid-Range Increases Ordnance and Low Health potency Increases Gadgets and Freeze potency, unlocks Resurrection Increases Toxic and Assault Weapons potency Increases Weapon Damage, Including Medium Range The turret’s health depletes slowly over time and when it takes damage. Place an automated turret that deals damage and inflicts Toxic onto enemies. Release your energy to restore 33% of Health to all players and 50% of Health to your turrets regardless of distance.ĭrop a gadget to inflict Freeze onto all enemies within a large radius around you. The skill will remain active until all ammo is depleted or you switch weapons. The skill lasts until you reload or switch weapons.Ĭonjure a Rocket Launcher that can Interrupt enemies or a Minigun. Enemies within a small radius of the main target also receive Toxic and 50% of the damage. Each missile deals damage per hit and Interrupts enemy skills.įill your current weapon’s magazine with decay-infused bullets that inflict Toxic onto enemies. ![]() Place a missile launcher and bomb the area in front of you. Place an automated turret that deals damage and inflicts Freeze onto enemies. The explosion deals damage and Interrupts the skills of enemies caught within the blast radius. If playing this class solo, it’s important to remember to watch any approaching enemies, as more than one or two can quickly prove to be lethal. However, put them in a crowd of melee opponents and they will quickly be overwhelmed. This makes them an ideal Class for One-on-One battles with bosses and Altered combatants, as any damage dealt will keep their health in check. ![]() Because of this, they also carry a number of defensive skills, such as turrets, proximity mines and Freeze effects.īecause the Technomancer is rarely up close and personal, they have to heal at a distance by using their innate Skill and Weapon Leech, which harvests a percentage of the damage they deal for their own health. With a bonus to Long Range Weapon Damage, this class ideally uses snipers from the back of the arena. The Technomancer is the dedicated long range class. Increase Long Range Weapon Damage by 15%. Large crowds, Close range combat, Mobility ![]() For additional tips and build suggestions, see our guides to the Devastator, Pyromancer, Technomancer, and Trickster.Let’s get down to the nitty gritty about what each Class is good and bad at doing so that you can make an informed decision in the game. You get a maximum of 20 points for your Class Tree, which can be assigned and reassigned without penalty, so experiment and find your favourite build! You can choose more effective skill bonuses for your playstyle, or experiment with unique perks. Class Trees - Class Trees offer you the chance to personalise and tailor your Class.Many of these can support your team members, deal damage to enemies or Interrupt stronger enemies. Skills - Each Class has 8 Skills that will be unlocked throughout the game, of which you can use 3 at a time.Unique Healing Traits - Some Classes heal by getting kills within Close Range, while others heal by dealing damage with their skills.
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